About Me
I am a Project Manager with over 7 years of experience in software development for clients such as Fastweb, Banca d'Italia, and the Ministry of Agriculture. Recently, I completed the Project Management & Game Production course at Digital Bros Game Academy, where I deepened my knowledge of Agile/Scrum methodologies, cross-functional team management, and video game production. My mission is to combine technical and managerial skills to contribute to innovative projects in the game development sector. 

EXPERIENCE

Senior Developer / Team Leader
Mediacom Srl / Marzo 2023 - Novembre 2023

  • Led the development team for the "CUP" application (Public Booking System) for the Apulia Region.
  •   Oversaw project lifecycle: requirements analysis, backend development (Java, Spring), testing, and delivery.
  •   Managed Agile sprints, task monitoring, and deadline planning.

Java - PL/SQL Developer
Softlab Digi Spa / Maggio 2022 - Dicembre 2022

  • Contributed to multiple enterprise projects for clients such as Banca d'Italia, Fastweb, DXC Technology, Abaco, and Soprasteria. 
  •  Built IT portal for Fastweb using microservices (Java 11, Spring Boot, Kafka, Docker, Kubernetes). 
  •  Developed government software for agriculture and wine sectors (application and fund management). 
  •  Created Excel-to-database conversion tool using Apache POI. 
  •  Wrote technical documentation and supported Agile-based cross-functional teams. 

Software Architect
EdificioPro.it / Ottobre 2020 - Marzo 2021

  • Designed and developed a smart building control system with client-server architecture. 
  • Developed Android client (Java) and Python backend; implemented AI models with TensorFlow/Keras.
  • Led technical architecture and trained predictive models for automation.

Software Developer / Functional Analyst / Java Trainer
Innovaway S.P.A. / Luglio 2019 - Dicembre 2019

  • Developed ministry software for agriculture and wine sectors (SIAN platform).
  • Functional analyst for ENEL/INDRA Big Data project using Hadoop, Java EE, Hive, and Angular. 
  •  Full-stack Java developer with tools like Jenkins, WebLogic, Serena Dimension. 
  • Delivered entry-level Java courses, demonstrating strong team communication and mentoring skills.

EDUCATION

Project Management & Game Production
Digital Bros Game Academy 2024 - 2025

Bachelor's in Computer Engineering & Automation
eCampus University 2020 - 2022

Accounting Diploma
Vittorio Emanuele II Institute 2000 - 2005

MASTER

SCRUM Methodology

2023 

English for Administrative Management 

2024 - 2025

Project Management & Game Production 

2024 - 2025

  • Focus on production pipeline, Agile/Scrum, team coordination

  • Market research, risk management, publisher pitch preparation

  • Instructor: Gero Micciché (Electronic Arts)

HARD SKILLS

  • Project Management: Agile, Scrum, Kanban, milestone and roadmap planning
  • Production Tools: Jira, Trello, Confluence, Miro, Notion
  • Software Development: Java, Spring Boot, PL/SQL, Apache Kafka, Docker, Kubernetes
  • Modern Architectures: Microservices, REST API, containerization
  • Databases & Big Data: SQL, Hive, Hadoop
  • Version Control: Git, GitLab,
  • Game Development (basic): Unity, Unreal Engine
  • Android Development: Android SDK, Java
  • Technical Documentation: Bug reports, patch notes
  • Testing & QA: Functional testing, bug tracking, collaboration with QA teams
  • Pitching: Creating pitch decks for video game projects

SOFT SKILLS

  • Leadership: Leading multidisciplinary teams, mentoring juniors
  • Communication: Effective interaction with stakeholders, devs, artists, designers
  • Problem Solving: Structured approach to technical and production challenges
  • Time Management: Scheduling tasks and meeting deadlines
  • Accountability: Strong sense of responsibility and project ownership
  • Adaptability: Thriving in dynamic environments and managing change
  • Analytical Thinking: Risk assessment, market analysis, benchmarking
  • Applied Creativity: Contributing ideas and systems in game design
  • Empathy & Listening: Understanding team and user needs
  • Stress Management: Working under pressure during critical project phases

🎮 Kokoro Dama – My First Android Game

I'm excited to announce the release of Kokoro Dama, my very first Android game, now officially live on the Google Play Store!

This project began as a personal challenge and portfolio piece during my Master's in Game Production & Project Management. It represents the first concrete step in my journey as a game producer and indie developer.

Kokoro Dama is a simple game at heart, but it will grow over time along with my skills. Expect updates, improvements, and new features as I continue to learn and evolve.

🔍 You can search for it directly on the store or follow this link:
👉 Kokoro Dama on Google Play

A huge thank you to everyone who helped me with testing and feedback. Your insights have been incredibly valuable in shaping this first version.

Of course, as with any first release, a few bugs might slip through thank you for your patience and support!

If you play the game and feel like leaving a review, it would mean the world to me. 🙌

Stay tuned – this is just the beginning.

📲Google Play: https://play.google.com/store/apps/details?id=com.alessandroalfieri.kokorodama&pcampaignid=web_share

What’s next?

💖 What's Next: Kokoro Dama 3D Closed Beta Now Live on Android!

After the release of the first Kokoro Dama in 2D on Android, the adventure continues and it's evolving into something truly special.

I'm proud to announce that Kokoro Dama 3D is now in private testing for Android devices. Built entirely with Unity 6, this new version is more than a technical upgrade: it's a full reimagining of the original concept.

With adaptive AI battles, expressive character animations, and enhanced interactions, Kokoro Dama 3D delivers a richer, more emotional experience while staying true to its cozy soul. 🐼🌸

🔒 Private Access
This release is currently limited to a selected group of testers. If you'd like to be part of this early journey, get in touch with me directly for access.

🎮 Mobile Today, Consoles Tomorrow
While the current version is for Android, I'm actively planning future ports for PlayStation 4 and PlayStation 5. Bringing Kokoro Dama to consoles has always been a personal dream, and I'm working hard to make that dream a reality.

📚 Built Through Self-Learning
This project began as a self-taught challenge during my Master's in Game Production & Project Management. Today, it's a symbol of growth, passion, and resilience qualities I pour into every frame of Kokoro Dama 3D.

🙏 To those who supported the original 2D version: your encouragement continues to push me forward.

Thank you.

Stay tuned this is just the beginning. 💫

Hobbies

Travel

Traveling is one of my greatest passions, a way to explore the world, immerse myself in different cultures and discover new ways of seeing life. During my honeymoon, I had the privilege of visiting Japan with my wife, an unforgettable experience between tradition and modernity. We explored the bright lights and lively energy of Akihabara, the district of technology and pop culture enthusiasts, and we got lost among the silent temples of Kyoto, where time seems to stand still. Nara welcomed us with its gentle deer and temples immersed in nature, while Osaka surprised us with its vibrant nightlife and delicious local cuisine. After Japan, we relaxed on the heavenly beaches of Phuket, completing our trip with days of sun and sea, enjoying the pristine beauty of Thailand. Every moment was special, a true mix of adventure and tranquility, shared with the most important person in my life

.

Video games

Video games have always been a great passion of mine, a fantastic journey that began in arcades and arcade machines, where I would lose myself for hours in the first digital worlds. From there, the passion grew and evolved, thanks to unforgettable titles such as *Final Fantasy*, which made me dream with its epic stories and magic; *Metal Gear*, which taught me the importance of strategy and complex narration; *Mass Effect*, with its vast universe full of meaningful choices; and *The Last of Us*, which moved me with an intense and profound story. Each game was a unique chapter in my journey, between adventure, strategy and emotions, which continues to this day.

Draw

Since I was a child, I was captivated by the magic of the first anime I watched on TV, especially Dragon Ball. I remember the excitement of picking up a pencil and drawing Goku and his friends everywhere: on school notebooks, on loose sheets of paper, and yes, even on the walls of my house (much to my parents' disappointment!). It was a way to bring those fantastic worlds into my daily reality and give life to the stories that inspired me.

☕ Want to support my work?

Contact me

80030 San Vitaliano NAPLES, ITALY

+39 351 31 90 903

alessandro.alfieri.1986@outlook.com